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Thread Statistics | Show CCP posts - 4 post(s) |
Miss Overlord
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Posted - 2006.07.29 11:22:00 -
[1]
well a few points after dt yesterday there were other issues - it smacks of the memory leak a few months back being thursday CCP prolly did a hotfix or something or maybe RA and the coalation went at it or other than d2 and GS and BOB that there were other lag points that were popping up (ASCN moving around in their 250 man gang anyone) or the TBB MC and other spots as well as jita
Lets see guys tho how much u can max out the servers as CCP have said the more extreme lag they can genrate the more they learn and the directions they can point ongoing fixes and development efforts to counter lag issues.
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Miss Overlord
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Posted - 2006.07.30 09:32:00 -
[2]
mmmm ok everyone off to jita for some veld mining and mission running - lts push it to its theoretical limit of 1500 in local before she goes kaboom.
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Miss Overlord
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Posted - 2006.07.30 11:08:00 -
[3]
everything is fine youre fighting in the wrong spot head down to delve with youre gank squads goonfleet - as u know the devs give more server node resources to the south take the fleet battle to BOB HQ and u will be lag free even with 1500 in local.
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Miss Overlord
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Posted - 2006.07.30 11:23:00 -
[4]
Originally by: Miss Overlord everything is fine youre fighting in the wrong spot head down to delve with youre gank squads goonfleet - as u know the devs give more server node resources to the south take the fleet battle to BOB HQ and u will be lag free even with 1500 in local.
Goons + fighting in the south namley delve = lag free experience for all.
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Miss Overlord
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Posted - 2006.07.31 08:11:00 -
[5]
guys keep the large fleet battles going as ovuer said they were able via the dragon patch in china come up with some optimisations all it involves now is the entire player base to get the patches and get onto the test server during dt (perhaps goonfleet commanders could arrange this within their alliance)
get on there get the bug reports in and the load up to allow CCP to come up with solutions instead of youre short term thinking oh it doesnt work whine whine whine.
Be part of the solution these things take a while to imrpove.
If not go where the server resources are at (ASCN and BOB space)
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Miss Overlord
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Posted - 2006.08.01 07:58:00 -
[6]
ah well keep it coming look at the other systems it was sharing a node with might wanna crowd them in as well
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Miss Overlord
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Posted - 2006.08.02 21:15:00 -
[7]
keep htose fleett battles coming guys its affecting the game overall - this will lead to improvements
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Miss Overlord
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Posted - 2006.08.03 02:01:00 -
[8]
Originally by: Tristan Acoma
Originally by: Sirkill Problam is CCP have fixxed this problem in the past. It used to be impossible to have 50 V 50. Then came the server upgrades, what happened?
Alliences just increased the size of their fleets to fill the server capacity.
And it will happen again, if CCP let 150 V 150 be possible people will push the numbers up to 250, which will be laggy.
The allience fleet are a gas that expands to fill the avliable volume
Unless, of course, they expand capacity to the point that they have no more ships left to throw into the fight.
Who here wants to see a 8,000 v 8,000 ship battle?
\Tristan sticks his hand up in the air \\slashies!
now that sounds interewting mmmmm
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